- Strength—increased melee attack damage.
- Agility—increase ranged attack damage.
- Intelligence—increased magic attack damage.
- Vitality—increased health; increased defense against melee attacks.
- Perception—increased critical strike chance for melee and ranged attacks; increased defense against ranged attacks.
- Willpower—increased critical strike chance for magic attacks; increased defense against magic attacks.
- Strength—increased melee attack damage.
- Agility—increase ranged attack damage.
- Intelligence—increased magic attack damage.
- Vitality—increased health.
- Perception—increased critical strike chance.
- Willpower—increased energy.
Finally, the dev team came up with an attribute system they were happy with.
- Power—increased attack damage.
- Precision—increased critical strike chance.
- Vitality—increased health.
- Toughness—increased defense/armor.
I find this a great move for the better, although it's going to make it difficult to discern between individual players, I feel. The simplification also takes away some of the customization. I suppose most of the individualization of characters will come from the weapon they use, though, since the weapons are what will decide skills for the characters.
In either case, PAX East starts in just 18 hours! I'm not going, but I'm looking forward to all the game news that will be coming out of this.
guild wars rocks
ReplyDeletesounds intersting, anxious to see how it will turn out ingame
ReplyDeleteGood to hear they are trying to make it more balanced. It would be a shame if it came out and was already broken. I can't wait.
ReplyDeletenever played the first one, but i may check this one out.
ReplyDeleteI like this stuff, but mainly because it reminds me a lot of FFXI, where the main stats are:
ReplyDeleteStrength
Agility
Dexterity
Vitality
Mind
Intelligence
Charisma
A lot of similarities! Keep up the good work.
Great stuff man, guild wars is the best!
ReplyDeleteinteresting.
ReplyDeleteInteresting for sure.
ReplyDeletesounds good. i really hope they dont screw this up since i dont like WoW very much
ReplyDeleteGuild Wars rocks :)
ReplyDeleteI love games, following this blog :D
Design posts like this frequently make me a little skittish... I'd have to see the game in action, but I fear that the (quite understandable) obsession with balance will make the gameplay feel generic and sterile. Hope I'm wrong.
ReplyDelete